Returning player here! I played from the start again, and liked all the changes I could identify were made to 0.1 content, imo they all improve the game - and the script is in perfect English now, congratulations on the improvements!
0.2 keeps the story going in an interesting direction, I'm looking forward to seeing how things develop! Now, I played 2.1 rather than 2.2, but I had no problem with the minigames, though I have a suggestion on something that I see 2.2 didn't affect: if at all possible, on the spot the difference stages there should be a counter, displaying how many differences you have left to find.
Also, was the dance even winneable in the first place? I see you lowered the winning conditions "from 60 to 50", yet a perfect run seems to give you a max of 56. And I did get a To Be Continued screen, if you win the game continues?
Also, I didn't see any of the scenes in the gallery on my playthrough, yet only Elysia showed up as "Not on Route" in the stat tracker (after deciding to talk rather than attack), is the rest working as intended? (I'm talking about the route tracker status for the heroines still showing "on route" despite already having missed scenes) EDIT: Thinking about it, the choices are a point you should be congratulated on - most AVNs have extremely obvious choices, of the type "be kind/be rude", yet here "the right choice" to stay on a girl's path or see all her content isn't that obvious, and at least to me it is refreshing to see.
Thank you for playing and sharing your thoughts on this update. I’d like to address some of your concerns:
Regarding the minigames, I realize now that I was mistaken in initially thinking they needed to be a bit challenging. I’ve come to understand that AVN players don’t necessarily look for that kind of challenge, so I’ve decided to adjust them to be more of a fun addition rather than a hurdle. I’ll also be adding the spot-the-difference counter as you suggested in a future update.
As for the dance challenge, you’re correct—winning it unlocks the victory scene, which also happens to be the final scene of version 0.2.
Regarding how to unlock scenes in the gallery, it’s important to choose to attack rather than talk during certain key moments. This decision significantly impacts what happens later on. You can also download the walkthrough to follow along if needed.
Thank you once again for playing my game and providing your feedback.
Nice first release, I quite liked all the girls and their personalities.
The setting/premise seems mainly inspired by Fate/Grand Order. That said... "there are issues being caused in the past that cause issues in the present, and we fix the former to stop the latter" is a workable plot, if you treat it as no more than an excuse/frame for the events. But for those who enjoy worldbuilding - such as myself - I would like this to be much more fleshed out. What do the villains gain by causing such issues? How do they cause them, exactly? What is the nature of a time rift? How is one resolved? I'd like to see all those things explored/explained, alongside some more general ones involving time travel: what if you kill someone while on the past? What if you have sex with someone? And such.
That is more of a wish of mine, but when it comes to the most pressing need of the game, or it's main issue really... it's that it's pretty evident that you are not a native English speaker. Now, the text isn't broken, per se, but a trained eye can see you using turn of phrases that just aren't employed in English (to me it resembles the way Japanese works). I would try and get a native English speaker to do an editing pass of the text for you, if at all possible, while you keep improving your English proficiency. That said, I much prefer the text as it currently is, than for it to be edited by a machine program, as I've seen other devs do. This is not a criticial issue that makes the game unplayable, so please don't resort to that.
Again, this was a good first release. Keep doing what you are doing, keep improving, and hopefully the next release comes soon, I am looking forward to it ^^
First of all, I want to thank you for your interest and enthusiastic feedback on my game. I truly appreciate it. I am working hard to explore more about the storyline on the theme of time travel. This theme is quite broad, so I will need to put in a lot of effort to make it compelling. Regarding the English language, my skills are not very strong, so I have to rely on various tools to write it. I anticipated that players might feel that the English sentences in the game are unnatural, so I will try to improve my English skills and use simple sentences to make it easier for players to understand. Once again, thank you for your enthusiastic feedback, and I hope you will play the upcoming version of the game and share your thoughts on it with me.
As I played through 0.1, I can say I am happy w/ it. It's going good so far for an intro, and it has plenty of potential. I worry though, I hope you don't follow in the same direction as "Oppai Odyssey". There's already a bunch of similarities in these scenes. I know it'll be hard to not be similar since he's done so many ideas, but hard not to comment about it. If you've played it, I am sure you can see it.
Honestly, I have never played "Oppai Odyssey" before, so I was surprised when you mentioned there are many similarities. Version 0.2 is still being developed and promises to offer a lot of exciting new content, new characters, and storylines. Thank you for enjoying your game!
Looking forward to 0.2, thank you for creating this VN. I recommend playing "Oppai Odyssey". You could get some ideas, but drift off making your own w/ a concept of it.
Version 0.2 is still under development. If you're interested and want to learn more about it, you can follow my Patreon page. Thank you for playing my game<3
Thank you I believe I'm already following your Patreon and you're welcome I hope you continue to develop the game it was amazing I didn't want it to end
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I know it's early in development but I'm intrigued by Ruby, Eve and her time traveling partner. I do like Maya and Elysia as well
Returning player here! I played from the start again, and liked all the changes I could identify were made to 0.1 content, imo they all improve the game - and the script is in perfect English now, congratulations on the improvements!
0.2 keeps the story going in an interesting direction, I'm looking forward to seeing how things develop! Now, I played 2.1 rather than 2.2, but I had no problem with the minigames, though I have a suggestion on something that I see 2.2 didn't affect: if at all possible, on the spot the difference stages there should be a counter, displaying how many differences you have left to find.
Also, was the dance even winneable in the first place? I see you lowered the winning conditions "from 60 to 50", yet a perfect run seems to give you a max of 56. And I did get a To Be Continued screen, if you win the game continues?
Also, I didn't see any of the scenes in the gallery on my playthrough, yet only Elysia showed up as "Not on Route" in the stat tracker (after deciding to talk rather than attack), is the rest working as intended? (I'm talking about the route tracker status for the heroines still showing "on route" despite already having missed scenes) EDIT: Thinking about it, the choices are a point you should be congratulated on - most AVNs have extremely obvious choices, of the type "be kind/be rude", yet here "the right choice" to stay on a girl's path or see all her content isn't that obvious, and at least to me it is refreshing to see.
Thank you for playing and sharing your thoughts on this update. I’d like to address some of your concerns:
Regarding the minigames, I realize now that I was mistaken in initially thinking they needed to be a bit challenging. I’ve come to understand that AVN players don’t necessarily look for that kind of challenge, so I’ve decided to adjust them to be more of a fun addition rather than a hurdle. I’ll also be adding the spot-the-difference counter as you suggested in a future update.
As for the dance challenge, you’re correct—winning it unlocks the victory scene, which also happens to be the final scene of version 0.2.
Regarding how to unlock scenes in the gallery, it’s important to choose to attack rather than talk during certain key moments. This decision significantly impacts what happens later on. You can also download the walkthrough to follow along if needed.
Thank you once again for playing my game and providing your feedback.
Ohhh just stumbled upon this and hopefully it doesn't get abandoned fam cause I see some potential in this :D
Thank you for playing my game. Your support and enjoyment mean a lot to me and provide the motivation I need to continue its development.
Once again:
This is your game, so take as much time as you need to make everything worthwhile! We'll wait for as long as needed
Thank you. I will always do my best to develop it to the best of my ability.
Will there be impreg?
I currently have no plans for pregnancy content, but if there is, It will depend on the player's choice.
Nice first release, I quite liked all the girls and their personalities.
The setting/premise seems mainly inspired by Fate/Grand Order. That said... "there are issues being caused in the past that cause issues in the present, and we fix the former to stop the latter" is a workable plot, if you treat it as no more than an excuse/frame for the events. But for those who enjoy worldbuilding - such as myself - I would like this to be much more fleshed out. What do the villains gain by causing such issues? How do they cause them, exactly? What is the nature of a time rift? How is one resolved? I'd like to see all those things explored/explained, alongside some more general ones involving time travel: what if you kill someone while on the past? What if you have sex with someone? And such.
That is more of a wish of mine, but when it comes to the most pressing need of the game, or it's main issue really... it's that it's pretty evident that you are not a native English speaker. Now, the text isn't broken, per se, but a trained eye can see you using turn of phrases that just aren't employed in English (to me it resembles the way Japanese works). I would try and get a native English speaker to do an editing pass of the text for you, if at all possible, while you keep improving your English proficiency. That said, I much prefer the text as it currently is, than for it to be edited by a machine program, as I've seen other devs do. This is not a criticial issue that makes the game unplayable, so please don't resort to that.
Again, this was a good first release. Keep doing what you are doing, keep improving, and hopefully the next release comes soon, I am looking forward to it ^^
First of all, I want to thank you for your interest and enthusiastic feedback on my game. I truly appreciate it. I am working hard to explore more about the storyline on the theme of time travel. This theme is quite broad, so I will need to put in a lot of effort to make it compelling. Regarding the English language, my skills are not very strong, so I have to rely on various tools to write it. I anticipated that players might feel that the English sentences in the game are unnatural, so I will try to improve my English skills and use simple sentences to make it easier for players to understand. Once again, thank you for your enthusiastic feedback, and I hope you will play the upcoming version of the game and share your thoughts on it with me.
For sure, I saw the public release for 0.2 is soon, so I'll be playing it and hopefully will have some thoughts to share with you!
Second release please Lyn....😊😊😊😊
Another S tier game in the making. Keep it up!
The two black haired Girl looks exactly like Luna from Eternum and other is Aine from my bully is my lover ಠ﹏ಠ?
Can you upload a new discord link, seem like this one is expired or broken. Thank you :)
I checked the link and it still works, can you try again? https://discord.gg/2QevctGxty
Oh maybe there some problem on my side which lead me cant join the discord, now i can. Thank you :)
Can I have a new invite link to your discord, the one rn is broken .....
I've updated the new link. Sorry for the inconvenience.
As I played through 0.1, I can say I am happy w/ it. It's going good so far for an intro, and it has plenty of potential. I worry though, I hope you don't follow in the same direction as "Oppai Odyssey". There's already a bunch of similarities in these scenes. I know it'll be hard to not be similar since he's done so many ideas, but hard not to comment about it. If you've played it, I am sure you can see it.
Honestly, I have never played "Oppai Odyssey" before, so I was surprised when you mentioned there are many similarities. Version 0.2 is still being developed and promises to offer a lot of exciting new content, new characters, and storylines. Thank you for enjoying your game!
Looking forward to 0.2, thank you for creating this VN. I recommend playing "Oppai Odyssey". You could get some ideas, but drift off making your own w/ a concept of it.
Hy lovely dev,great game. Its now my 1 on of favorite.
I wanna ask,is there any futa content planned?
I'm glad you're enjoying my game. Currently, there are no plans for futa content in the game. Thank you!
Oh ok. Thanks for letting me know. It's OK if it's won't contain futa. Your game is already such of great gift for gamer's.
Why when I try to download, it gave me a warning
That may be due to the notifications from your browser whenever you download a file. Rest assured that my game is completely clean and safe.
Just asking this out of curiosity but will you do a discord chat so we can talk about the game and send theories and such?
I have just created a Discord server, and you can join now to discuss the game in more detail. Thank you for playing my game!
great game loved this first update will you be doing the second update this month or are you not sure?
Version 0.2 is still under development. If you're interested and want to learn more about it, you can follow my Patreon page. Thank you for playing my game<3
Thank you I believe I'm already following your Patreon and you're welcome I hope you continue to develop the game it was amazing I didn't want it to end